Tag Archives: sport
I recently wrote a personal blog post entitled, Putting QS on the Blockchain. QS meaning Quantified Self. At the opensportproject.org sporting data is a subset of an overall quantified self. The most well known blockchain is Bitcoin. While there is so … Continue reading
The goal of the OpenSportProject provide a range of connecting platform services, hardware to software to data that will allow the individual to quantify self their sporting world. An overview of the current Ecosystem being put together. And a summary of … Continue reading
A bit of a geeky post today, a high level SelfEngine Data Workflow diagram to summaries the workings/logic going on in the software code of the Sport Self Engine. Source code via the developer page.
Here is a guide to setting up the wireless stopwatch with a tablet or mobile device using a raspberry pi.
The user interface, ie the website or how you view a website on a mobile phone or tablet. The traintimer and commuication user interfaces were driven by the need to automate the sensor data coming into the software. That still … Continue reading
The collection of Quantified Self data can be an activity for the sake of collection but for most it is for a purpose. Self improvement, understanding or to make tomorrow better. And making the future means all things, from yourself … Continue reading
With its own battery supply, the Raspberry Pi sits on a waterproof container and networks together all mobile devices with the WIFI touchpads.
A couple of posts back talked about video analysis in sport. Most of these are desktop software, top 10 list. And there is the start to push these to online at FINIS and Nick Gillinhams SwimOptimum and others will follow. … Continue reading
The SwimTrainTimer is approaching half way to a full release. Here is a summary on what the 0.5 release goals are: There are three parts to the application, automatic time/data capture, skill & psychology. The next phase will focus on … Continue reading